Auto Character Setup (ACS) is an automatic rigging solution for bipedal characters that streamlines the rigging process. It features a flexible, general purpose biped rig that can be adjusted to work with a wide range of characters in a matter of minutes.
The ACS kit streamlines the rigging process with tools that enhance binding, weight painting, and applying corrective morphs. The kit also includes a few animation tools along with a single-click way of flattening ACS characters into a single hierarchy, ready to be exported to external applications such as Unity. ACS simplifies technical tasks with an interactive drag and drop workflow that even the most novice MODO users will find valuable.
ACS kit features include:
- Easy visual resizing of animation controls to suit users tastes
- Rigs work from a modular design where unnecessary parts can be easily removed (fingers, etc)
- Transportable, ACS rigs can be opened and animated on any system, even without ACS
- Configured to use advanced setups with IK/FK blending and Pole vector pinning.
- Options to use Aim or FK controllers on many joints with additional advanced control setups
- Detailed rigs provide animation control over the entire body including eyes and eyelids
- Spine setups have easy to use settings for customizing the joint behavior
- User controlled options to isolate arms, legs and head
- Pre-made hand controllers with Channel haul interface for finger bending and spreading
- Thoughtful pick walking setup allows users to easily select animation controls with only the keyboard
What is included with the ACS kit?
- One Biped Rig preset
- Three Joint Influence presets (Hinge, Free and Roll Joint Influence)
- Two sample character models: Hero and Bolo (downloadable samples below)
- Three sample scenes: Hero Rigged, Bolo Rigged, Bolo Walkcycle Animation
- Online manual consisting of over three hours of training material. Offline manual will be available soon