VRscans are created from thousands of images, capturing a material's bidirectional texture function (BTF), recreating a material's true surface appearance and response to light.
Render Elements
VRscans now support separation into several render elements: clear coat reflections, direct light, indirect lighting by spawned rays, opacity and received caustics stored.
Triplannar Mapping
VRscans mateirals can now be applied by proprietary triplannar mapping, which removes the need for explicit UV mapping.